Teleport All Players

local button = script.Parent


local player = game.Players.LocalPlayer


if player.Name == "Player1" or player.Name == "Player2" then

button.Visible = true

else

button.Visible = false

end


button.MouseButton1Click:Connect(function()

game.ReplicatedStorage.TeleportEvent:FireServer()

end)

game.ReplicatedStorage.TeleportEvent.OnServerEvent:Connect(function(owner)

for _, plr in pairs(game.Players:GetChildren()) do

--add your position and offsets here

plr.Character.HumanoidRootPart.CFrame = CFrame.new(owner.Position) --Position can be changed here

end

end)