Lose Money

Die

game:GetService('Players').PlayerAdded:Connect(function(player)

player.CharacterAdded:Connect(function(character)

character:WaitForChild("Humanoid").Died:Connect(function()

if player.leaderstats.Money.Value - 50 >= 0 then

player.leaderstats.Money.Value -= 50

player.PlayerGui.Death.Message.Visible = true

player.PlayerGui.Death.Message.Text = '-50 Money'

wait(1)

player.PlayerGui.Death.Message.Visible = false

end

end)

end)

end)

Leaderboard

local function onPlayerJoin(player)

local leaderstats = Instance.new("Folder")

leaderstats.Name = "leaderstats"

leaderstats.Parent = player


local money = Instance.new("IntValue")

money.Name = "Money"

money.Value = 50

money.Parent = leaderstats

end

game.Players.PlayerAdded:Connect(onPlayerJoin)