Click to Collect
ServerScriptService
local part = game.Workspace.Part
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent")
local function newPart(player)
if player then
local newTool = Instance.new('Tool')
newTool.Name = 'Item'
local handle = part:Clone()
handle.Name = 'Handle'
handle.Parent = newTool
newTool.Parent = player.Backpack
end
end
remoteEvent.OnServerEvent:Connect(newPart)
LocalScript
local part = game.Workspace.Part
local button = script.Parent
local canCollect = true
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = ReplicatedStorage:WaitForChild("RemoteEvent")
button.BackgroundTransparency = 0.90
local player = game.Players.LocalPlayer
local center = part.Position
local radius = 5
while wait() do
if (center-player.Character.HumanoidRootPart.Position).magnitude <= radius then
button.BackgroundTransparency = 0
canCollect = true
button.MouseButton1Click:Connect(function()
if canCollect then
canCollect = false
remoteEvent:FireServer(player)
wait(3)
canCollect = true
end
end)
else
button.BackgroundTransparency = 0.90
canCollect = false
end
end