Self Destruct
script.Parent.MouseButton1Click:Connect(function()
game.ReplicatedStorage.BombEvent:FireServer()
end)
game.ReplicatedStorage:WaitForChild('BombEvent').OnServerEvent:Connect(function(plr)
if plr.Character.Humanoid.Health > 0 then
local explosion = Instance.new('Explosion')
explosion.Parent = game.Workspace
explosion.Position = plr.Character.HumanoidRootPart.Position
end
end)