Advanced Model Scripting

local part = script.Parent

local group = game.Workspace.Main

local canChange = true


local function color(model)

if canChange then

for num, child in pairs(model:GetChildren()) do

if child:IsA('Part') then

print(child)

child.BrickColor = BrickColor.new('Really red')

elseif child:IsA('Model') then

color(child)

end

end

canChange = false

end

end


local function pass(otherPart)

local partParent = otherPart.Parent

local humanoid = partParent:FindFirstChildWhichIsA('Humanoid')

if humanoid then

color(group)

end

end



part.Touched:Connect(pass)