local part = script.Parent
local group = game.Workspace.Main
local canChange = true
local function color(model)
if canChange then
for num, child in pairs(model:GetChildren()) do
if child:IsA('Part') then
print(child)
child.BrickColor = BrickColor.new('Really red')
elseif child:IsA('Model') then
color(child)
end
end
canChange = false
end
end
local function pass(otherPart)
local partParent = otherPart.Parent
local humanoid = partParent:FindFirstChildWhichIsA('Humanoid')
if humanoid then
color(group)
end
end
part.Touched:Connect(pass)