Click to Explode
Explode Clicked Part
local part = script.Parent
local click = part.ClickDetector
local function explode()
local explosion = Instance.new("Explosion")
explosion.Parent = game.Workspace
explosion.Position = part.Position
end
click.MouseClick:Connect(explode)
Explode Other Part
local part = script.Parent
local explodePart = game.Workspace.explodePart
local click = part.ClickDetector
local function explode()
local explosion = Instance.new("Explosion")
explosion.Parent = game.Workspace
explosion.Position = explodePart.Position
end
click.MouseClick:Connect(explode)
Explode Model
local part = script.Parent
local house = game.Workspace.BasicFamilyHome
local click = part.ClickDetector
local function explode()
for _, part in pairs(house:GetChildren()) do
if part:IsA('Part') or part:IsA('UnionOperation')then
part.Anchored = false
local explosion = Instance.new("Explosion")
explosion.Parent = game.Workspace
explosion.Position = part.Position
end
end
end
click.MouseClick:Connect(explode)