Part

local killPart = script.Parent

local canDamage = true


local killProperties = {

Color = Color3.fromRGB(0, 0, 255),

Material = Enum.Material.Neon,

Damage = 25,

CoolDown = 1

}


killPart.Color = killProperties["Color"]

killPart.Material = killProperties["Material"]


killPart.Touched:Connect(function(otherPart)

local humanoid = otherPart.Parent:FindFirstChild("Humanoid")

if humanoid and canDamage then

canDamage = false

humanoid:TakeDamage(killProperties["Damage"])

wait(killProperties["CoolDown"])

canDamage = true

end

end)