Collection Scripts
Collection Scripts
Collection Scripts
Leaderboard
Leaderboard
Place this script under ServerScriptService
Place this script under ServerScriptService
local function onPlayerJoin(player)
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local coins = Instance.new("IntValue")
coins.Name = "Coins"
coins.Value = 0
coins.Parent = leaderstats
end
game.Players.PlayerAdded:Connect(onPlayerJoin)
Touch for Point
Touch for Point
Place this script under the Part
Place this script under the Part
local part = script.Parent
local function collect(otherPart)
local player = game.Players:FindFirstChild(otherPart.Parent.Name)
if player then
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
part:Destroy()
end
end
part.Touched:Connect(collect)
Touch for Random Points
Touch for Random Points
Place this script under the Part
Place this script under the Part
local part = script.Parent
local function collect(otherPart)
local player = game.Players:FindFirstChild(otherPart.Parent.Name)
if player then
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + math.random(1,100)
part:Destroy()
end
end
part.Touched:Connect(collect)
Touch for Point Then Teleport
Touch for Point Then Teleport
Place this script under the Part
Place this script under the Part
local part = script.Parent
local addPoint = true
local function collect(otherPart)
local player = game.Players:FindFirstChild(otherPart.Parent.Name)
if player then
if addPoint then
addPoint = false
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
end
part.Position = Vector3.new(math.random(-100,100),part.Position.Y, math.random(-100,100))
part.BrickColor = BrickColor.new('Really red')
wait(1)
addPoint = true
end
end
part.Touched:Connect(collect)
Sell Pad and Destroy Part
Sell Pad and Destroy Part
Place script under sell pad part
Place script under sell pad part
"Coin" needs to be a Tool with a part inside called Handle (make sure there is no weld)
"Coin" needs to be a Tool with a part inside called Handle (make sure there is no weld)
local part = script.Parent
local function collect(otherPart)
local player = game.Players:FindFirstChild(otherPart.Parent.Name)
if player then
local playerModel = game.Workspace:FindFirstChild(player.Name)
local tool = playerModel:FindFirstChild('Tool')
if tool then
tool:Destroy()
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
end
end
end
part.Touched:Connect(collect)
Sell Pad and Teleport Part
Sell Pad and Teleport Part
Place script under sell pad part
Place script under sell pad part
"Coin" needs to be a Tool with a part inside called Handle (make sure there is no weld)
"Coin" needs to be a Tool with a part inside called Handle (make sure there is no weld)
(-50,50) bounds can be adjusted to change teleport range. Bigger bounds means larger possible teleport area.
(-50,50) bounds can be adjusted to change teleport range. Bigger bounds means larger possible teleport area.
local part = script.Parent
local function collect(otherPart)
local player = game.Players:FindFirstChild(otherPart.Parent.Name)
if player then
local playerModel = game.Workspace:FindFirstChild(player.Name)
local tool = playerModel:FindFirstChild('Tool')
if tool then
tool.Parent = game.Workspace
tool.Handle.Position = Vector3.new(math.random(-50,50),0.5,math.random(-50,50))
player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 1
end
end
end
part.Touched:Connect(collect)