Text Based Adventure
LIFE Inc.
LIFE Inc.
A Text Adventure Game
A Text Adventure Game
Text Based Adventure
Text Based Adventure
Classes
Classes
Functions
Functions
Conditional Statements
Conditional Statements
While Loop
While Loop
Progress so far
Progress so far
from random import randint
class player:
health = 100
money = 10000
level = 0
activities = ['money', 'game', 'doctor']
def get_money():
player.money += 500
def help():
print('You can choose', player.activities)
def game():
print('This game cost $500 to play')
play = input('Do you want to play?')
if play == 'yes':
player.money -= 500
print('If you can guess my number in 5 tries, I will give you a prize')
rando = randint(1,10)
for i in range(5):
guess = int(input('Guess a number'))
if guess == rando:
print("Here is $2000")
player.money += 2000
elif guess < rando:
print('Guess Higher')
else:
print('Guess Lower')
while True:
print('=====================')
print('Money:', player.money)
activity = input('What would you like to do')
if activity == 'money':
player.get_money()
if activity == 'help':
player.help()
if activity == 'game':
player.game()
Final Program
Final Program
from random import randint, choice
import keyboard
import time
print('Welcome to LIFE Inc!')
print("My name is PyGuy, and I'll be you virtual assistant!")
userName = input('What is your name?')
userAge = int(input('How old are you?'))
print('You will begin with 10 attribute points that you can use')
print('You can spend then on INTELLECT, STRENGTH, or INFLUENCE')
Balance = 10
userIntellect = int(input('Intellect:'))
Balance = Balance - userIntellect
print('Balance:', Balance)
userStrength = int(input('Strength:'))
Balance = Balance - userStrength
print('Balance:', Balance)
userInfluence = int(input('Influence:'))
Balance = Balance - userInfluence
print('Balance:', Balance)
class player:
name = userName
grade = 'Graduated'
age = userAge
money = 10000
level = 0
experience = 0
intellect = userIntellect
strength = userStrength
influence = userInfluence
activities = ['school', 'game', 'gym', 'job']
def help():
print('Here are a list of activities you can do!')
print(player.activities)
def school():
questions = ['What is your name?', 'How old are you']
answers = [player.name, str(player.age)]
print('Welcome to class!')
print('At school you can increase your intellect by taking quizzes')
if player.intellect < 10:
player.grade = 'Kindergarten'
elif player.intellect >= 10 and player.intellect < 15:
player.grade = '1st'
questions.append('What is 5+5?')
questions.append('What is 5-3?')
answers.append('10')
answers.append('2')
elif player.intellect >= 15 and player.intellect < 20:
player.grade = '2nd'
elif player.intellect > 20 and player.intellect < 25:
player.grade = '3rd'
elif player.intellect > 25 and player.intellect < 30:
player.grade = '4th'
elif player.intellect > 25 and player.intellect < 30:
player.grade = '5th'
elif player.intellect > 30 and player.intellect < 50:
player.grade = 'Middle School'
elif player.intellect > 50 and player.intellect < 100:
player.grade = 'High School'
print('You are currently in', player.grade)
quiz = input('Would you like to start a quiz?')
if quiz == 'yes':
print('Okay here we go!')
question = choice(questions)
print(question)
answer = input()
quiz_num = questions.index(question)
if answer == answers[quiz_num]:
print('Correct!')
print(player.name, 'has earnered +1 intellect')
player.intellect += 1
player.experience += 5
else:
print('That is incorrect')
print('Study harder next time!')
else:
print('Then why did you come to school?')
def game():
print('Welcome to the game room!')
print('Lets play a guessing game.')
print('If you can guess my number in less than 5 tries you will earn a prize!')
rando = randint(0,10)
win = False
for i in range(5):
guess = int(input('Guess a number between 1-10'))
if guess == rando:
player.money += 1000
print('Great Job, you earned $1000')
break
elif guess < rando:
print('Guess Higher')
else:
print('Guess Lower')
if win == False:
print('Sorry you did not win this time')
print('You lost $250 for wasting my time')
player.money -= 250
def gym():
t = time.localtime()
start_time = int(time.strftime("%S", t))
lifts = 0
print('Tap space to lift weights')
while True:
if keyboard.is_pressed('space'):
lifts += .002
if lifts > 100:
break
t = time.localtime()
end_time = int(time.strftime("%S", t))
if start_time >= end_time:
end_time = end_time + 60
result = 20 - (end_time - start_time)
print(result)
print('You gain', result, 'strength')
player.strength += result
def job():
if player.grade == 'Graduated':
print('Welcome to work')
print('You are a bomb diffuser')
print('Press letters to try to diffuse bomb')
letters = ['a','b','c','d','e','f','g','h','i','j','k','l',
'm','n','o','p','q','r','s','t','u','v','w',
'x','y','z']
bombs = []
for i in range(5):
bombs.append(choice(letters))
time = 100
while True:
time -= .001
if keyboard.is_pressed(bombs[0]):
player.money += int(time)
print('You earned', int(time), 'dollars')
break
if keyboard.is_pressed(bombs[1]):
player.money += int(time)
print('You earned', int(time), 'dollars')
break
if keyboard.is_pressed(bombs[2]):
player.money += int(time)
print('You earned', int(time), 'dollars')
break
if keyboard.is_pressed(bombs[3]):
player.money += int(time)
print('You earned', int(time), 'dollars')
break
if keyboard.is_pressed(bombs[4]):
player.money += int(time)
print('You earned', int(time), 'dollars')
break
if time < 0:
print('BOOOOM!!, You did not diffuse the bomb')
player.money -= int(time)
print('You lost', -(int(time)), 'dollars')
break
else:
print('You are not old enough to get a job, finish school first')
while True:
print('================================')
print('Name:', player.name, '|', 'Age:', player.age,'|','Money:',player.money)
print('Experience:', player.experience,'|', 'Level:', player.level)
print('Intellect:', player.intellect,'|', 'Strength:', player.strength, '|', 'Influence:',player.influence)
print('___________________________________')
action = input('What would you like to do?')
if action == 'help':
player.help()
if action == 'school':
player.school()
if action == 'game':
player.game()
if action == 'gym':
player.gym()
if action == 'job':
player.job()