local part = script.Parent
local canSpawn = true
local function newPart()
if canSpawn then
canSpawn = false
local new = Instance.new('Part')
new.Parent = game.Workspace
new.Position = Vector3.new(math.random(-50,50), 1, math.random(-50,50))
wait(3)
canSpawn = true
end
end
part.Touched:Connect(newPart)