local model = Instance.new('Model')model.Parent = game.Workspacefor j = 0, 9 do for i = 0, 9 do local part = Instance.new('Part') part.Parent = model part.Anchored = true part.Size = Vector3.new(7, 2,7) part.Position = Vector3.new(i * 10, 6, j * 10) local chance = math.random(1,100) if chance > 50 then part.CanCollide = false part.BrickColor = BrickColor.new('Really red') end endend