Health Pickup
Health Pickup
local healthPart = script.Parent
local canHeal = true
local amount = 25
local function health(otherPart)
local humanoid = otherPart.Parent:FindFirstChild('Humanoid')
if humanoid and canHeal then
canHeal = false
local currentHealth = humanoid.Health
humanoid.Health = currentHealth + amount
healthPart.Transparency = 1
healthPart.CanCollide = false
wait(3)
healthPart.Transparency = 0
healthPart.CanCollide = true
canHeal = true
end
end
healthPart.Touched:Connect(health)
Damage Part
local damagePart = script.Parent
local function damage(otherPart)
local humanoid = otherPart.Parent:FindFirstChild('Humanoid')
if humanoid then
humanoid.Health = 25
end
end
damagePart.Touched:Connect(damage)